AI Insights · Timothy · April 2022
Top 5 io Games on Android in Oceania Q1 2022
Discover the performance of the top 5 io games on Android in Oceania during Q1 2022, including weekly trends in downloads, revenue, and active users.
The first quarter of 2022 saw dynamic trends for the top 5 io games on Android in Oceania. Here's a detailed look at how these games performed in terms of downloads, revenue, and active users, based on data from Sensor Tower.
Snake.io - Fun Snake .io Games experienced a fluctuating performance in Q1 2022. Weekly revenue saw a steady increase, peaking at around $97 in the last week of March. Downloads were highest in mid-January, reaching approximately 7.9K, before declining to around 4.4K by the end of the quarter. Active users peaked at 36.2K in late January but saw a gradual decline to about 24.9K by the end of March.
Hole.io from VOODOO showed significant growth in both revenue and active users. Weekly revenue increased steadily, peaking at $342 in the final week of March. Downloads followed a similar upward trend, reaching approximately 9.4K in the same week. Active users also surged, peaking at about 40.7K by the end of March.
Paper.io 2, another hit from VOODOO, had a more mixed quarter. Weekly revenue fluctuated, peaking at $68 in early March. Downloads saw a high of around 6.6K in late January but dropped to about 2.4K by the end of March. Active users peaked at 19.8K in late January and gradually declined to approximately 12K by the end of the quarter.
slither.io by Lowtech Studios showed relatively stable performance. Weekly revenue remained fairly consistent, peaking at $60 in late March. Downloads were highest in late January, with around 4.3K, but decreased to about 2.8K by the end of the quarter. Active users saw minor fluctuations, peaking at 33.6K in late January and ending the quarter at around 27.2K.
State.io — Conquer the World from CASUAL AZUR GAMES had an impressive performance in terms of revenue and active users. Weekly revenue peaked at $140 in late February, while downloads reached a high of approximately 5.4K in mid-February. Active users saw significant growth, peaking at around 15.6K in late February before declining to about 9.6K by the end of March.
For more insights and detailed data, visit Sensor Tower.